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Understanding and Avoiding Overwrite and Overflow Errors with DAQmx: The first is a general discussion on overflow, and the second is an example by which you can monitor buffer usage.
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If LabVIEW is unable to retrieve the data from the FIFO fast enough, the next set of data will enter and you'll see what appears to be lag - this is essentially an overflow condition.īelow are two links which should help you eliminate this issue. Hey Guys Whats Up Hope You Enjoyed This Video On Finlin Lag Switch V2.0 I made this program for you guys because ya'll wanted an updateIf you enjoy this v. There are, of course, elements of that issue that don't apply to your situation but I suspect the root cause is similar.įirst, note that the PCI-6014 has a on-board memory (FIFO) size of only 512 samples, so you're buffer sizes (and in part, your Baud Rates) cannot exceed this. It sounds to me like you're seeing a buffering issue, not entirely unlike this other forum post. Thanks in advance for reading, im strugglingįile attached which is the stripped down simplified version which has bottleneck. I am also adjusting hte sampling clock to the new approximate time when halfing the speed.
Software lag switch serial software#
TAPE COPY WINDOWS TAPE SOFTWARE jfa LAG (800)938TAPE LAGUNADATA SYSTEMS. But even when I half the execution speed on this new PC, the bottle neck in the plot is still there. Solutions include interface card, cable, and DOS software The best service. In the older application, it was set to 3000hz, so each main loop would sample all the data in around 1/3000 times a second. The program execution speed is governered by “simulate signal” vi which has a internal clock.
Software lag switch serial serial#
I went as far as to run a version of the old code (except for initializations in serial port which are outside of main loop) and found that it has a lag on this new computer. The first thing I did is remove all the unnecessary code and am finding there is still a little bit of a lag with just a minimal code in. It does not inject or modify the game in any way so the risk is minimal. It works by controlling your firewall or sending udp packets with hotkeys while you play. So if I tap the load cell, it takes 4-6 seconds to show up. It can be used to freeze opponents, teleport, God-mode, Invisibility, and may cause people to rage quit. The problem, I am finding that one of the plots from a load cell has approximately a 5-6 second delay in plotting data. I have an identical computer (optiplex 360) the servo drives a little different but this only changes initializations and I don’t see how its possible it is causing the problem. I now want to replicate this on a similar system. The program has been working for around 2-3 years.
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Other than some serial initializations, data logging, and booking keeping, the program is fairly simple and works in a linear manner. Labview also records the applied load (From load cell) and displacement via analog inputs on the same card. A lot of IP KVMs feature RS232, DB-15, Ethernet, or USB based Serial. The forces applied are controlled by a voltage differential sent from a PCI 6014 to a servo drive. Unlike remote access software like VNC and RDP, KVM Over IP only needs to transmit. Ok, i built a labview controlled machine for applying forces.